The Perception of Gaming in 2016


Sorry I’ve been gone for a bit. First it was the holidays and work, then it was just work, and then SMITE world championships rolled around… okay, fine, I got a little lethargic over the holidays and the blog may have gone more or less forgotten. I’m back now though, and want to kick 2016 off talking about a hotbed topic that’s ripe for the new year: the perception of gaming!

(What? Everyone’s talking about VR? 2016 is “The Year of VR”? For who? Rich people? VR still has a bit to go before it’s year is truly upon us. I’ll cover it some other time. Maybe when more people can relate.)

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